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Super Smash Flash is a series of fighting browser games published by McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the Super Smash Bros series. [2] The original Super Smash Flash is based specifically on Super Smash Bros. Melee. Its follow-up, also considered a reboot, is Super Smash Flash 2.
SFB Games Limited is a British video game developer based in London. The studio was established in 2002 by brothers Tom and Adam Vian, who, as "The Super Flash Bros.", produced browser games and animations in Adobe Flash for websites such as Newgrounds and Armor Games.
A mural featuring the fighters in Super Smash Bros. Ultimate, which includes every playable character in the series. The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from 40 different franchises. There are 89 playable characters across the series, mostly sourced from ...
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The game's creators have included Lucas in the game's sequel, Super Smash Bros. Brawl. [39] [40] Video game developer Hideo Kojima originally requested Solid Snake, the protagonist of the Metal Gear series, to be a playable character in Super Smash Bros. Melee, but the game was too far in
Masahiro Sakurai (桜井 政博, Sakurai Masahiro, born August 3, 1970) is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.
Super Smash Bros. Ultimate is the fifth officially released Smash Bros. title; all five have been played competitively, in addition to a fan-made mod of Super Smash Bros. Brawl, Project M. [5] [6] Many of the top-ranked Ultimate players were highly ranked in previous Smash Bros. games, in particular Super Smash Bros. for Wii U. [7]