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  2. SIMSCRIPT - Wikipedia

    en.wikipedia.org/wiki/SIMSCRIPT

    SIMSCRIPT II.5 [5] [6] was the last pre-PC incarnation of SIMSCRIPT, one of the oldest computer simulation languages.Although military contractor CACI released it in 1971, it still enjoys wide use in large-scale military and air-traffic control simulations.

  3. Interactive Scenario Builder - Wikipedia

    en.wikipedia.org/wiki/Interactive_Scenario_Builder

    builder.nrl.navy.mil Interactive Scenario Builder ( Builder ) is a modeling and simulation , three-dimensional application developed by the Advanced Tactical Environmental Simulation Team (ATEST) at the Naval Research Laboratory (NRL) that aids in understanding radio frequency (RF) and electro-optical / infrared (EO/IR) propagation .

  4. SIMDIS - Wikipedia

    en.wikipedia.org/wiki/SIMDIS

    SIMDIS provides support for analysis and display of test and training mission data to more than 4000 users. At the Naval Research Laboratory and other sites, SIMDIS has been used for numerous simulation, test and training applications, analyzing disparate test data in a common frame of reference.

  5. Joint Semi-Automated Forces - Wikipedia

    en.wikipedia.org/wiki/Joint_Semi-Automated_Forces

    Joint Semi-Automated Forces (JSAF) is a U.S. government owned and developed simulation system.It is widely used in training and experimentation. Current users include the Joint Forces Command, the Navy Warfare Development Command (NWDC), and the USMC DVTE program.

  6. Fleet Command - Wikipedia

    en.wikipedia.org/wiki/Fleet_Command

    Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. [3] It was developed by Sonalysts Inc. and published by Electronic Arts (EA).

  7. Authoring Instructional Materials - Wikipedia

    en.wikipedia.org/wiki/Authoring_Instructional...

    AIM was developed for and is primarily used by the United States Navy. Authoring Instructional Materials (AIM) is a management system consisting of a set of commercial and government software used by the United States Navy for the development and design of training curricula and instructional content.

  8. Subsim - Wikipedia

    en.wikipedia.org/wiki/Subsim

    1998 - Subsim gets their first industry interview: Mike Jones of Aces of the Deep answers a series of questions about his groundbreaking U-boat sim. Also, the Subsim Fix My 688(I) Campaign [5] begins, designed to urge EA/Sonalysts into producing a no-cheat patch for Jane's 688(I).

  9. Submarine simulator - Wikipedia

    en.wikipedia.org/wiki/Submarine_simulator

    A submarine simulator is a video game in which the player commands a submarine.The usual form of the game is to go on a series of missions, each of which features a number of encounters where the goal is to sink surface ships and to survive counterattacks by destroyers.