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  2. Gacha game - Wikipedia

    en.wikipedia.org/wiki/Gacha_game

    A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a game, typically a video game, that implements the gachapon machine style mechanics. Similar to loot boxes , Live Service gacha games entice players to spend in-game currency to receive a random in-game item .

  3. Cybergoth - Wikipedia

    en.wikipedia.org/wiki/Cybergoth

    Cybergoth fashion combines rave, rivethead, cyberpunk and goth fashion, as well as drawing inspiration from other forms of science fiction. Androgyny is common. [ 5 ] The style sometimes features one starkly contrasting bright or neon-reactive theme color, such as red, blue, neon green, chrome, or pink, [ 6 ] set against a basic, black gothic ...

  4. Gacha Gacha - Wikipedia

    en.wikipedia.org/wiki/Gacha_Gacha

    Gacha Gacha (ガチャガチャ) is a Japanese manga series written and illustrated by Hiroyuki Tamakoshi. It consists of two separate stories with different characters each. The first one was serialized in Kodansha's shōnen manga magazine Weekly Shōnen Magazine from August 2002 to June 2003.

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  6. Nier Reincarnation - Wikipedia

    en.wikipedia.org/wiki/Nier_Reincarnation

    Walton noted the gacha system's generosity compared to other mobile titles, and said he enjoyed the combat despite a lack of innovative elements. [60] Hashimoto disliked the gacha system, feeling it blocked off progression and overly encouraged paying for progression; he further noted the encouragement of pay-to-win tactics in the Arena mode. [11]

  7. Retro style - Wikipedia

    en.wikipedia.org/wiki/Retro_style

    In the 2010s and 2020s, 1990s fashion has made a comeback: many of the fabrics and patterns ubiquitous in that decade (such as crushed velvet and floral) are popular now, and Dr. Martens, a shoe brand popular in the 1990s, also made a strong comeback in the early 2010s, as 2011–12 was the British company's best-selling season of all time.

  8. Skullgirls - Wikipedia

    en.wikipedia.org/wiki/Skullgirls

    Skullgirls has a variety of single-player and multiplayer game modes, including story mode, arcade mode, versus mode, tutorial mode, training mode, and online play. [12] The story mode features small, non-canonical vignettes for each playable character, detailing "what if" scenarios playing out across alternate timelines. [13]

  9. Bridget (Guilty Gear) - Wikipedia

    en.wikipedia.org/wiki/Bridget_(Guilty_Gear)

    Standing 5 ft 2 in (158 cm), Bridget is a feminine young girl with neck-length blonde hair that frames her face. [15] As Ishiwatari developed her character he incorporated various ideas into the design, wanting to express her as "born unequal" in a similar manner to new character Dizzy, but at the same time someone that was happy despite the world assuming they were not.