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  2. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  3. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games. [ 13 ] [ 14 ] In 2019, DXVK received Direct3D 9 support by merging with d9vk.

  4. Crystal Space - Wikipedia

    en.wikipedia.org/wiki/Crystal_Space

    Crystal Space is an unmaintained [2] framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. [ 1 ] It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization.

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. User space and kernel space - Wikipedia

    en.wikipedia.org/wiki/User_space_and_kernel_space

    The term user space (or userland) refers to all code that runs outside the operating system's kernel. [2] User space usually refers to the various programs and libraries that the operating system uses to interact with the kernel: software that performs input/output , manipulates file system objects, application software , etc.

  7. Linux kernel interfaces - Wikipedia

    en.wikipedia.org/wiki/Linux_kernel_interfaces

    The Linux API is composed out of the system call interface of the Linux kernel, the GNU C Library (by GNU), libcgroup, [1] libdrm, libalsa and libevdev [2] (by freedesktop.org). Linux API vs. POSIX API. The Linux API includes the kernel–user space API, which allows code in user space to access system resources and services of the Linux kernel ...

  8. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  9. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language specification includes the typedef s size_t and ptrdiff_t to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++).