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  2. Triangular number - Wikipedia

    en.wikipedia.org/wiki/Triangular_number

    The final digit of a triangular number is 0, 1, 3, 5, 6, or 8, and thus such numbers never end in 2, 4, 7, or 9. A final 3 must be preceded by a 0 or 5; a final 8 must be preceded by a 2 or 7. In base 10, the digital root of a nonzero triangular number is always 1, 3, 6, or 9. Hence, every triangular number is either divisible by three or has a ...

  3. Triangulation - Wikipedia

    en.wikipedia.org/wiki/Triangulation

    Within this triangle, the distance between the sensors is the base b and must be known. By determining the angles between the projection rays of the sensors and the basis, the intersection point, and thus the 3D coordinate, is calculated from the triangular relations.

  4. Triangulation (surveying) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(surveying)

    Triangulation of Kodiak Island in Alaska in 1929. In surveying, triangulation is the process of determining the location of a point by measuring only angles to it from known points at either end of a fixed baseline by using trigonometry, rather than measuring distances to the point directly as in trilateration. The point can then be fixed as ...

  5. True-range multilateration - Wikipedia

    en.wikipedia.org/wiki/True-range_multilateration

    There is no accepted or widely-used general term for what is termed true-range multilateration here . That name is selected because it: (a) is an accurate description and partially familiar terminology (multilateration is often used in this context); (b) avoids specifying the number of ranges involved (as does, e.g., range-range; (c) avoids implying an application (as do, e.g., DME/DME ...

  6. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    This number is given by the 5th Catalan number. It is trivial to triangulate any convex polygon in linear time into a fan triangulation, by adding diagonals from one vertex to all other non-nearest neighbor vertices. The total number of ways to triangulate a convex n-gon by non-intersecting diagonals is the (n−2)nd Catalan number, which equals

  7. Surface triangulation - Wikipedia

    en.wikipedia.org/wiki/Surface_triangulation

    The triangulation of a parametrically defined surface is simply achieved by triangulating the area of definition (see second figure, depicting the Monkey Saddle). However, the triangles may vary in shape and extension in object space, posing a potential drawback.

  8. Point location - Wikipedia

    en.wikipedia.org/wiki/Point_location

    The point location problem is a fundamental topic of computational geometry. It finds applications in areas that deal with processing geometrical data: computer graphics , geographic information systems (GIS), motion planning , and computer aided design (CAD).

  9. Point-set triangulation - Wikipedia

    en.wikipedia.org/wiki/Point-set_triangulation

    A triangulation of a set of points in the Euclidean space is a simplicial complex that covers the convex hull of , and whose vertices belong to . [1] In the plane (when P {\displaystyle {\mathcal {P}}} is a set of points in R 2 {\displaystyle \mathbb {R} ^{2}} ), triangulations are made up of triangles, together with their edges and vertices.