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Wizardry VII: Crusaders of the Dark Savant (originally known as Wizardry: Crusaders of the Dark Savant) is a role-playing video game developed and published by Sir-Tech. It is the seventh title in the Wizardry series and is a sequel to Wizardry VI: Bane of the Cosmic Forge. It is also the second entry in the 'Dark Savant' trilogy.
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Download as PDF; Printable version; In other projects ... October 7, 1995: Midway Games: Licensed by Midway Games: Wizardry VII: Crusaders of the Dark Savant ...
The first three games are a trilogy, with similar settings, plots, and gameplay mechanics. A second trilogy is formed by installments 6 through 8 – Bane of the Cosmic Forge, Crusaders of the Dark Savant and Wizardry 8 – with settings and gameplay mechanics that
Wizardry IV: The Return of Werdna (1987) Wizardry V: Heart of the Maelstrom (1988) The Usurper: The Mines of Qyntarr (1989) Wizardry VI: Bane of the Cosmic Forge (1990) Freakin' Funky Fuzzballs (1990) Wizardry VII: Crusaders of the Dark Savant (1992) Jagged Alliance: Deadly Games (1996) Nemesis: The Wizardry Adventure (1996) Wizardry Gold (1996 ...
Wizardry 8; Wizardry II: The Knight of Diamonds; Wizardry III: Legacy of Llylgamyn; Wizardry IV: The Return of Werdna; Wizardry Online; Wizardry V: Heart of the Maelstrom; Wizardry VI: Bane of the Cosmic Forge; Wizardry VII: Crusaders of the Dark Savant; Wizardry: Labyrinth of Lost Souls; Wizardry: Proving Grounds of the Mad Overlord
Wizardry 8 is the last installment in the Wizardry series of role-playing video games developed by Sir-Tech Canada.Serving as the third game in the "Dark Savant trilogy," it follows Wizardry VI: Bane of the Cosmic Forge and Wizardry VII: Crusaders of the Dark Savant.
After Robert Woodhead left the Wizardry video game series, Bradley co-designed Wizardry V: Heart of the Maelstrom (1988) with Andrew C. Greenberg. [2] The design was based on a game that Bradley had already written several years prior, but it was rebranded and rewritten as a Wizardry sequel. [3]