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  2. Parkland parents launch school-shooting video game. The key ...

    www.aol.com/parkland-parents-launch-school...

    The game's developers, two of them Parkland parents, said the key to survival is same in the game as it is in real life: comprehensive gun reform. Parkland parents launch school-shooting video ...

  3. America's Army - Wikipedia

    en.wikipedia.org/wiki/America's_Army

    America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...

  4. Snipes (video game) - Wikipedia

    en.wikipedia.org/wiki/Snipes_(video_game)

    Snipes (diminutive for Snipers) is a text-mode networked computer game that was created in 1983 by SuperSet Software. Snipes is officially credited as being the original inspiration for NetWars. [1] [2] It was one of the earliest text mode multi player games, running on Novell NetWare systems.

  5. United States Army Sniper School - Wikipedia

    en.wikipedia.org/wiki/United_States_Army_Sniper...

    The intent of this training circular was to create uniformity within the sniper community, and to align sniper training and employment with current U.S. Army doctrine. [8] In 2018, the United States Army Sniper Course changed their course Program of Instruction (POI) to focus on how the sniper can be utilized in large scale, ground combat warfare.

  6. Parents: Here's your guide to dealing with kids and games ...

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  7. Top 8 questions parents have about games - AOL

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  8. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The most common reason parents play video games with their children is as a fun family activity, or because they are asked to. 52% of parents believe video games are a positive part of their child's life, and 71% of parents with children under 18 see gaming as beneficial to mental stimulation or education. [8]

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