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C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...
The EnumSet class implements a Set of enum values; it is implemented as a bit array, which makes it very compact and as efficient as explicit bit manipulation, but safer. The EnumMap class implements a Map of enum values to object. It is implemented as an array, with the integer value of the enum value serving as the index.
enum Enum1; // Invalid in C++03 and C++11; the underlying type cannot be determined. enum Enum2: unsigned int; // Valid in C++11, the underlying type is specified explicitly. enum class Enum3; // Valid in C++11, the underlying type is int. enum class Enum4: unsigned int; // Valid in C++11. enum Enum2: unsigned short; // Invalid in C++11 ...
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.
The type parameter must be a data type to which object can be converted via a known method, whether it be a builtin or a cast. The type can be a reference or an enumerator. All types of conversions that are well-defined and allowed by the compiler are performed using static_cas
The same is syntactically valid but has undefined behavior in C++, [8] ... array [1.. 2] of Integer); ... enum, array or struct that is composed only of other native ...
Whole arrays cannot be assigned or compared using a single built-in operator. There is no "array" keyword in use or definition; instead, square brackets indicate arrays syntactically, for example month[11]. Enumerated types are possible with the enum keyword. They are freely interconvertible with integers.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.