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  2. Riemann sum - Wikipedia

    en.wikipedia.org/wiki/Riemann_sum

    Specific choices of give different types of Riemann sums: . If = for all i, the method is the left rule [2] [3] and gives a left Riemann sum.; If = for all i, the method is the right rule [2] [3] and gives a right Riemann sum.

  3. Backward Euler method - Wikipedia

    en.wikipedia.org/wiki/Backward_Euler_method

    The backward Euler method is an implicit method: the new approximation + appears on both sides of the equation, and thus the method needs to solve an algebraic equation for the unknown +. For non-stiff problems, this can be done with fixed-point iteration:

  4. Euler method - Wikipedia

    en.wikipedia.org/wiki/Euler_method

    For this reason, the Euler method is said to be a first-order method, while the midpoint method is second order. We can extrapolate from the above table that the step size needed to get an answer that is correct to three decimal places is approximately 0.00001, meaning that we need 400,000 steps.

  5. Method of undetermined coefficients - Wikipedia

    en.wikipedia.org/wiki/Method_of_undetermined...

    Consider a linear non-homogeneous ordinary differential equation of the form = + (+) = where () denotes the i-th derivative of , and denotes a function of .. The method of undetermined coefficients provides a straightforward method of obtaining the solution to this ODE when two criteria are met: [2]

  6. Linear multistep method - Wikipedia

    en.wikipedia.org/wiki/Linear_multistep_method

    The polynomial p is locally a good approximation of the right-hand side of the differential equation ′ = (,) that is to be solved, so consider the equation ′ = instead. This equation can be solved exactly; the solution is simply the integral of p.

  7. Finite difference method - Wikipedia

    en.wikipedia.org/wiki/Finite_difference_method

    For example, consider the ordinary differential equation ′ = + The Euler method for solving this equation uses the finite difference quotient (+) ′ to approximate the differential equation by first substituting it for u'(x) then applying a little algebra (multiplying both sides by h, and then adding u(x) to both sides) to get (+) + (() +).

  8. Five-point stencil - Wikipedia

    en.wikipedia.org/wiki/Five-point_stencil

    An illustration of the five-point stencil in one and two dimensions (top, and bottom, respectively). In numerical analysis, given a square grid in one or two dimensions, the five-point stencil of a point in the grid is a stencil made up of the point itself together with its four "neighbors".

  9. Halley's method - Wikipedia

    en.wikipedia.org/wiki/Halley's_method

    In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. Edmond Halley was an English mathematician and astronomer who introduced the method now called by his name. The algorithm is second in the class of Householder's methods, after Newton's method.