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Carnivores is a series of hunting simulation video games featuring prehistoric species ranging from dinosaurs to extinct megafauna. The first three games – Carnivores (1998), Carnivores 2 (1999), and Carnivores: Ice Age (2001) – were developed for the PC by Action Forms and published by WizardWorks .
Carnivores was the first installment in what would become a series. The first sequel, Carnivores 2, was released in 1999, followed by Carnivores: Ice Age in 2001 and Carnivores: Cityscape in 2002. Carnivores: Dinosaur Hunter, the fifth installment in the series and an updated port of the original Carnivores game, was released in 2010.
Carnivores: Ice Age is a first-person shooter video game developed by Action Forms and published by WizardWorks for Microsoft Windows. It is the third game in the Carnivores series . Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic animals such as mammoths and ...
Carnivores: Cityscape was developed by Sunstorm Interactive using the Serious Engine, [3] [4] which allowed for the inclusion of multiplayer, as well as large outdoor environments and a high quantity of dinosaurs. [3] The game's producers were Michael Gjere and Peter Eckert of Infogrames, and Troy Buckley and William Vaughan of Sunstorm ...
Carnivores: Dinosaur Hunter is an updated port of the first Carnivores (1998), [1] [2] and follows a similar format set by the first three entries in the Carnivores series. The player is allowed to choose from a variety of locations to hunt in, multiple dinosaurs, and a varied array of weapons; time of day can be changed and a number of accessories can be taken to aid the player.
Gameplay is similar to the original Carnivores, with some changes. At the start of the game, the player must register a hunter or continue with a saved hunter. The point of the game is similar to the previous Carnivores game: the player must hunt dinosaurs to get trophies and accumulate credits. A new hunter is given 100 credits.
Software crack illustration. Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software ...
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