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Motion diagram. A motion diagram represents the motion of an object by displaying its location at various equally spaced times on the same diagram. Motion diagrams are a pictorial description of an object's motion. They show an object's position and velocity initially, and present several spots in the center of the diagram.
Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.
A motion chart is a dynamic bubble chart which allows efficient and interactive exploration and visualization of longitudinal multivariate data. [1] Motion charts provide mechanisms for mapping ordinal, nominal and quantitative variables onto time, 2D coordinate axes, size, colors, glyphs and appearance characteristics, which facilitate the ...
In physics and engineering, a free body diagram (FBD; also called a force diagram) [1] is a graphical illustration used to visualize the applied forces, moments, and resulting reactions on a free body in a given condition. It depicts a body or connected bodies with all the applied forces and moments, and reactions, which act on the body (ies).
Graph drawing. Graphic representation of a minute fraction of the WWW, demonstrating hyperlinks. Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis ...
The motiongram is created by calculating the normalized mean value for each row or column in the motion image. This means that for each image matrix of size MxN, a Mx1 or 1xN matrix is calculated. Drawing these 1 pixel wide “stripes” next to each other over time results in the final motiongram. The motiongram technique has been implemented ...
A Bézier curve is defined by a set of control points P0 through Pn, where n is called the order of the curve (n = 1 for linear, 2 for quadratic, 3 for cubic, etc.). The first and last control points are always the endpoints of the curve; however, the intermediate control points generally do not lie on the curve.
Morphing animation between two faces. Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to ...