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  2. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Overview. Poser is a single-threaded 3D rendering software package for the posing, animating, and rendering of 3D poly-mesh human and animal figures. it is published by Bondware and supported by Renderosity, a graphic 3D art content store. Poser allows the user to load figures, props, lighting, and cameras for both still and animated renderings.

  3. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model 's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  4. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_Space_Deformation

    Pose space deformation is a computer animation technique which is used to deform a mesh on skeleton-driven animation. Common use of this technique is to deform the shape of a mesh (for example, an arm) according to the angle of the joint (in this case, the elbow) bent. Although the name is commonly called Pose space deformation on many ...

  5. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Website. www.makehumancommunity.org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling.

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  7. Play Pinochle Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/pinochle

    Pinochle. Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds. By Masque Publishing. Advertisement. Advertisement. Feedback. Help.

  8. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation is the standard way to animate characters or mechanical objects for a prolonged period of time. It is commonly used by video game artists and in the film industry, and can also be applied to mechanical objects and any other objects made up of rigid elements and joints. Performance capture (or motion capture) can speed up the ...

  9. Human musculoskeletal system - Wikipedia

    en.wikipedia.org/wiki/Human_musculoskeletal_system

    The human musculoskeletal system (also known as the human locomotor system, and previously the activity system) is an organ system that gives humans the ability to move using their muscular and skeletal systems. The musculoskeletal system provides form, support, stability, and movement to the body. It is made up of the bones of the skeleton ...