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  2. Process (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_(computing)

    The process state is changed back to "waiting" when the process no longer needs to wait (in a blocked state). Once the process finishes execution, or is terminated by the operating system, it is no longer needed. The process is removed instantly or is moved to the "terminated" state. When removed, it just waits to be removed from main memory ...

  3. Memory-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Memory-level_parallelism

    In computer architecture, memory-level parallelism (MLP) is the ability to have pending multiple memory operations, in particular cache misses or translation lookaside buffer (TLB) misses, at the same time. In a single processor, MLP may be considered a form of instruction-level parallelism (ILP).

  4. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    The memory order is said to be strong or sequentially consistent when either the order of operations cannot change or when such changes have no visible effect on any thread. [1] [4] Conversely, the memory order is called weak or relaxed when one thread cannot predict the order of operations arising from another thread.

  5. Computer data storage - Wikipedia

    en.wikipedia.org/wiki/Computer_data_storage

    Phase-change memory uses different mechanical phases of phase-change material to store information in an X–Y addressable matrix and reads the information by observing the varying electrical resistance of the material. Phase-change memory would be non-volatile, random-access read/write storage, and might be used for primary, secondary and off ...

  6. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    Each computer's CPU can have different cycles based on different instruction sets, but will be similar to the following cycle: Fetch stage: The fetch stage initiates the instruction cycle by retrieving the next instruction from memory. During this stage, the PC is polled for the address of the instruction in memory (using the MAR).

  7. Memory management - Wikipedia

    en.wikipedia.org/wiki/Memory_management

    Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory.The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed.

  8. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    Another such computer was the LEO III, first released in 1961. During batch processing, several different programs were loaded in the computer memory, and the first one began to run. When the first program reached an instruction waiting for a peripheral, the context of this program was stored away, and the second program in memory was given a ...

  9. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]