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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Reflection (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(computer_graphics)

    The wet floor effect [6] [better source needed] is a graphic effects technique popular in conjunction with Web 2.0 style pages, particularly in logos. The effect can be done manually or created with an auxiliary tool which can be installed to create the effect automatically.

  4. Vinyl composition tile - Wikipedia

    en.wikipedia.org/wiki/Vinyl_composition_tile

    Vinyl floor tiling. Vinyl composition tile (VCT) is a finished flooring material used primarily in commercial and institutional applications. Modern vinyl floor tiles and sheet flooring and versions of those products sold since the early 1980s are composed of colored polyvinyl chloride (PVC) chips formed into solid sheets of varying thicknesses (1 ⁄ 8 in or 3.2 mm is most common) by heat and ...

  5. Vinyl - Wikipedia

    en.wikipedia.org/wiki/Vinyl

    Materials. PVC clothing, a fabric; Vinyl composition tile, a type of floor tiling; Vinyl siding, an exterior building cladding; Music Vinyl ...

  6. Linoleum - Wikipedia

    en.wikipedia.org/wiki/Linoleum

    Linoleum is a floor covering made from materials such as solidified linseed oil (linoxyn), pine resin, ground cork dust, sawdust, and mineral fillers such as calcium carbonate, most commonly on a burlap or canvas backing. Pigments are often added to the materials to create the desired color finish.

  7. Texture mapping unit - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping_unit

    In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping.

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