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The entire source code repository (source code and art assets) for the Ouya version was released under the GPL-3.0-only license on GitHub on February 4, 2021 to support the efforts for the preservation of Ouya games.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
During October 18–19, 2023, Jason Scott uploaded to GitHub 7 repositories containing source code for a variety of video games and in-house development utilities, including the arcade version of NFL Blitz 2000 and San Francisco Rush: The Rock (an updated version of San Francisco Rush: Extreme Racing).
The Dinosaur Game [1] (also known as the Chrome Dino) [2] is a browser game developed by Google and built into the Google Chrome web browser. The player guides a pixelated t-rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by members of the Chrome UX team in 2014.
The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email . It runs on all platforms, and is free, open-source software.
Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.
Chrome is a 2003 first-person shooter video game developed by Techland and published by Gathering in Europe and Strategy First in North America. It was re-released with additional levels in 2004 as Advanced Battlegrounds: The Future of Combat (in some countries called Chrome: Gold Edition). A prequel, Chrome SpecForce, was released in