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Katana Zero is a 2D platform and hack and slash game presented from a side-scrolling perspective. [1] [2] Controlling the player character, the katana-wielding assassin Subject Zero, [3] the player completes assassination contracts for a psychiatrist. Zero can run, jump, wall kick, pick up and throw items, attack using his katana, and dodge. [4]
A video game console port, Akai Katana Shin, [d] was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012. It is the fourth horizontal shoot 'em up game from the company, the prior three being Progear , Deathsmiles , and Deathsmiles II .
Archaeological excavations dated the oldest sword in Japan from at least as early as second century B.C. [2]: 4 The Kojiki (Record of Ancient Matters) and the Nihon Shoki (History of Japan), ancient texts on early Japanese history and myth that were compiled in the eighth century A.D., describe iron swords and swordsmanship that pre-date recorded history, attributed to the mythological age of ...
Voiced by: Asami Seto [4] (Japanese); Katelyn Barr [1] (English) Portrayed by: Ryoha Kitagawa Yukari is the current head of the Origami Family and the chief of the National Police Agency Special Sword Administration Bureau. She wields two katana, Okanehira and Dojigiri Yasutsuna and her fighting style is the Niten Ichi-ryū style. During the ...
The katana belongs to the nihontō family of swords, and is distinguished by a blade length (nagasa) of more than 2 shaku, approximately 60 cm (24 in). [9] Katana can also be known as dai or daitō among Western sword enthusiasts, although daitō is a generic name for any Japanese long sword, literally meaning "big sword". [10]
Daikatana v1.3 (also referred to as the "1.3 patch" [93] [94]) is an unofficial patch project started by modder and IT professional Frank Sapone and other modders. [94] Upon request, Romero sent the complete source code for version 1.2 of the game to Sapone. However, the hard drive that was sent corrupted.
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]
DA20-C1 Katana and Katana Eclipse Name used in marketing and some 1998 year model planes. The name "Katana" was actually painted on some planes. Powered by a 125 hp (93 kW) Continental IO-240 engine. In order to accommodate the extra 70 pounds of the IO-240, the Katana's battery was moved behind the baggage bay, to help move the empty cg aft ...