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In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions. However such languages may implement a subset of explicit string-specific functions as well.
On Wikipedia you can use a limited version of regex called a Lua pattern to select and modify bits of text from a string. The pattern is a piece of code describing what you are looking for in the string. The symbols you an use in a pattern are: . means any individual character. ... would mean any three characters, etc. *, +, ?, and -are the ...
For example, in one go it can change the errors 'New yorker', 'New-Yorker', and 'NewYorker' into 'New Yorker'. To begin with, a pattern works like a plain string so long as it doesn't contain the special characters ^ $ () % . [] * + - ? Square brackets [ ] are used to match one single character in the string from a list of choices.
The string-search functions in Lua script can run extremely fast, comparing millions of characters per second. For example, a search of a 40,000-character article text, for 99 separate words (passed as 99 parameters in a template), ran within one second of Lua CPU clock time.
The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.
The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)
# is the length operator for tables and strings. array [0] = "z"-- Zero is a legal index. print (# array)-- Still prints 4, as Lua arrays are 1-based. The length of a table t is defined to be any integer index n such that t[n] is not nil and t[n+1] is nil ; moreover, if t[1] is nil , n can be zero.
In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows: