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In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]
Shuttle: the Space Flight Simulator: 1992 Vektor Grafix: Virgin Interactive: DOS, Amiga, Atari ST [citation needed] Space Shuttle: A Journey into Space: 1983 Steve Kitchen Activision: Amstrad CPC, Atari 2600, Atari 5200, Atari 8-bit, Commodore 64, MSX, ZX Spectrum [14] [15] Space Shuttle Mission 2007: 2008 Exciting Simulations Simsquared Ltd ...
Space Shuttle Atlantis The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its ...
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. . Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free
Mods for the game such as Real Solar System, Realism Overhaul and Kerbalism can be installed to add more realism to the game by replacing the standard in-game solar system with a 1:1 replica of the real Solar System [23] as well as adding more realistic rocket engines, radiation, life support and other elements to make the game more realistic.
The game balances realism and playability, offering real-time 3D graphics and management of many mission details. For example, the player needs to set up space shuttle cargo, crew and fuel. Mission steps include launch, orbital piloting (deploying or maintaining satellites, building and visiting a space station) and landing on a carrier. [3]
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The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking. [2] It was released for the Apple II in 1982, [2] receiving positive feedback from reviewers. [3]