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  2. Interlock System - Wikipedia

    en.wikipedia.org/wiki/Interlock_System

    Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. [1]: 208 Mekton II (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original Mekton, though in a more complex ...

  3. Cyberpunk (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Cyberpunk_(role-playing_game)

    The rules of Cyberpunk are built on R. Talsorian's Interlock system. A core game mechanic is the concept of Difficulty Values, used to gauge whether a player succeeds or fails at any given task. A player takes the value of their most appropriate character attribute, adds the values of any relevant skills or modifiers, and then finally adds the ...

  4. Fuzion - Wikipedia

    en.wikipedia.org/wiki/Fuzion

    A Referee can pick either using three six-sided dice (3d6), like the HERO System, or one ten-sided die (d10), like the Interlock System used in Cyberpunk and Mekton. Using 3d6 for checks subjects it to the more predictable "bell curve" and has a higher probability of success. Using a d10 is more unpredictable and adds a level of uncertainty and ...

  5. R. Talsorian Games - Wikipedia

    en.wikipedia.org/wiki/R._Talsorian_Games

    [2]: 208 The third published edition of Mekton was called Mekton II (1987) and was the company's first game to use their full-fledged Interlock System. [2]: 208 Pondsmith's next game, Cyberpunk 2013 (1988), was R. Talsorian's second design to use the Interlock game system. [2]: 208

  6. Mike Pondsmith - Wikipedia

    en.wikipedia.org/wiki/Mike_Pondsmith

    Several expansions by Pondsmith and other authors followed and Pondsmith released Cyberpunk 2020, a handbook with an updated story arc and mechanics, (although existing expansions remained compatible with the new game) in 1990. Pondsmith designed Cyberpunk 2013 as the second game to use the Interlock system.

  7. Mekton - Wikipedia

    en.wikipedia.org/wiki/Mekton

    Mekton II (1987) - converted Mekton to run on the Interlock System, later used in Cyberpunk 2020. Cover art by Ben Dunn. Roadstriker II (1990) - rules for human-scale transformable vehicles and power suit mecha, more advanced transformable mecha design options, and a police drama adventure converted to the Mekton II system.

  8. Cybergeneration - Wikipedia

    en.wikipedia.org/wiki/Cybergeneration

    Interlock System CyberGeneration is a follow-up to the R. Talsorian 's Cyberpunk 2020 role-playing game. CyberGeneration was originally published as a supplement for Cyberpunk , but later re-released as a fully featured game in its own right under the title CyberGeneration Revolution 2.0 .

  9. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    Modified from R. Talsorian's Interlock System and Hero Games' Hero System: 1998 A simple and customizable generic open gaming system A Game of Thrones: Guardians of Order: d20: 2005 A Game of Thrones: Gamma World: TSR, Inc., Wizards of the Coast, Sword and Sorcery Studios: Custom (1st–4th edition) Alternity (5th edition) d20 System (6th–7th ...