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After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the M in VBA-M stands for Merge. [13] VBA-M is backwards compatible with Game Boy and Game ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Windows Commercial ES40 Emulator: 0.18 March 14, 2008 ... PC Windows 64-bit, Linux 64-bit: Freeware and ... ColecoVision, Game Boy, Game Boy Color, Nintendo, ZX Spectrum:
OpenEmu is an open-source multi-system video game emulator designed for macOS.It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more.
These are emulators for the Nintendo Game Boy and the Game Boy Color handheld game consoles. See also List of emulators . Pages in category "Game Boy emulators"
Pages in category "Game Boy Advance emulators" The following 7 pages are in this category, out of 7 total. This list may not reflect recent changes. D.
The Game Boy Player allows for control either through a GameCube controller or a Game Boy Advance or Game Boy Advance SP hooked up with a GameCube-Game Boy Advance Cable. When using a Game Boy Advance, the buttons are identical, but due to the GameCube controller's different layout, there are two different mappings players can use.
The Game Boy Interface is a homebrew software frontend for the Game Boy Player peripheral, and is often used for capturing high-quality footage from Game Boy, Game Boy Color, and Game Boy Advance games. [86] The 16-bit top-down shooter Xeno Crisis has received a version for the GameCube, released on physical optical disc. [78]