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  2. AngularJS - Wikipedia

    en.wikipedia.org/wiki/AngularJS

    Called once when the element is initialized. ng-model Similar to ng-bind, but establishes a two-way data binding between the view and the scope. ng-model-options Provides tuning for how model updates are done. ng-repeat Instantiate an element once per item from a collection. ng-show & ng-hide

  3. Angular (web framework) - Wikipedia

    en.wikipedia.org/wiki/Angular_(web_framework)

    Angular (also referred to as Angular 2+) [4] is a TypeScript-based free and open-source single-page web application framework. It is developed by Google and by a community of individuals and corporations. Angular is a complete rewrite from the same team that built AngularJS.

  4. MEAN (solution stack) - Wikipedia

    en.wikipedia.org/wiki/MEAN_(solution_stack)

    MEAN (MongoDB, Express.js, AngularJS (or Angular), and Node.js) [1] is a source-available JavaScript software stack for building dynamic web sites and web applications. [2] A variation known as MERN replaces Angular with React.js front-end, [3] [4] and another named MEVN use Vue.js as front-end.

  5. Single-page application - Wikipedia

    en.wikipedia.org/wiki/Single-page_application

    AngularJS's templating is based on bidirectional UI data binding. Data-binding is an automatic way of updating the view whenever the model changes, as well as updating the model whenever the view changes. The HTML template is compiled in the browser. The compilation step creates pure HTML, which the browser re-renders into the live view.

  6. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    Static binding (or early binding) is name binding performed before the program is run. [2] Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of ...

  7. Binding properties pattern - Wikipedia

    en.wikipedia.org/wiki/Binding_properties_pattern

    There are two types of binding. One-way binding should be applied when one of the properties is read-only. In other cases, two-way binding must be applied. [2] [3] Infinite loops can be eliminated by blocking the signal, or comparing the assigned value with the property value before assignment, or eliminating unnecessary assignments. [2] [3]

  8. UI data binding - Wikipedia

    en.wikipedia.org/wiki/UI_data_binding

    UI data binding is a software design pattern to simplify development of GUI applications. UI data binding binds UI elements to an application domain model. Most frameworks employ the Observer pattern as the underlying binding mechanism. To work efficiently, UI data binding has to address input validation and data type mapping.

  9. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.