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Multitasking is a common feature of computer operating systems since at least the 1960s. It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program.
Even though it is very difficult to further speed up a single thread or single program, most computer systems are actually multitasking among multiple threads or programs. Thus, techniques that improve the throughput of all tasks result in overall performance gains. Two major techniques for throughput computing are multithreading and ...
The first published paper describing what is now known as hyper-threading in a general purpose computer was written by Edward S. Davidson and Leonard. E. Shar in 1973. [10] Denelcor, Inc. introduced multi-threading with the Heterogeneous Element Processor (HEP) in 1982. The HEP pipeline could not hold multiple instructions from the same process.
Multitasking may refer to: Computer multitasking, the concurrent execution of multiple tasks (also known as processes) over a certain period of time Cooperative multitasking; Pre-emptive multitasking; Human multitasking, the apparent performance by an individual of handling more than one task at the same time
In a multitasking context, it refers to the process of storing the system state for one task, so that task can be paused and another task resumed. A context switch can also occur as the result of an interrupt , such as when a task needs to access disk storage , freeing up CPU time for other tasks.
Explicitly parallel instruction computing (EPIC) is like VLIW with extra cache prefetching instructions. Simultaneous multithreading (SMT) is a technique for improving the overall efficiency of superscalar processors. SMT permits multiple independent threads of execution to better utilize the resources provided by modern processor architectures.
Cooperative multitasking is similar to async/await in languages, such as JavaScript or Python, that feature a single-threaded event-loop in their runtime. This contrasts with cooperative multitasking in that await cannot be invoked from a non-async function, but only an async function, which is a kind of coroutine. [4] [5]
Diagram of a symmetric multiprocessing system. Symmetric multiprocessing or shared-memory multiprocessing [1] (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all ...