Search results
Results From The WOW.Com Content Network
According to this article, Uplink was included as a mod with the Game of the Year Edition of Half-Life. I own the Game of the Year Edition and it wasn't. As such I had to manually add it as a mod by creating its own directory. I've also uploaded the files to here. I bought the game in Australia, so maybe it wasn't included in certain regions?
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
The contents of the Half-Life: Uplink page were merged into Half-Life (video game) on 30 June 2008. For the contribution history and old versions of the redirected page, please see its history ; for the discussion at that location, see its talk page .
The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.
Comparison of the Anomalous Materials lobby room in Half-Life (top) and Black Mesa (bottom). Black Mesa is a first-person shooter that requires the player to perform combat tasks and solve various puzzles to advance through the game.
Half-Life is a series of first-person shooter games created by Valve. ... Half-Life: Uplink, was developed by Cruise Control, a British marketing agency, and released ...
Ravenholm (also known as Return to Ravenholm or Half-Life 2: Episode Four): developed by Arkane Studios around 2006–2007, with Opposing Force protagonist Adrian Shephard as the player character and Father Grigori from Half-Life 2 in a supporting role. [143] Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from ...
Half-Life (series)#Cultural influence and reception To a section : This is a redirect from a topic that does not have its own page to a section of a page on the subject. For redirects to embedded anchors on a page, use {{ R to anchor }} instead .