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  2. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior. Solid geometry deals with the measurements of volumes of various solids, including pyramids , prisms (and other polyhedrons ), cubes , cylinders , cones (and truncated cones ).

  3. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...

  4. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    An existing object, reverse engineered or copied using a 3D shape digitizer or scanner; Mathematical data stored in memory based on a numerical description or calculation of the object. [18] A wide number of 3D software are also used in constructing digital representation of mechanical models or parts before they are actually manufactured.

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D modeling – the process of forming a computer model of an object's shape Layout and CGI animation – the placement and movement of objects (models, lights etc.) within a scene 3D rendering – the computer calculations that, based on light placement, surface types, and other qualities, generate (rasterize the scene into) an image

  7. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.

  8. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    In this method, the user creates a 2D shape which traces the outline of an object from a photograph or a drawing. [3] The user then uses a second image of the subject from a different angle and extrudes the 2D shape into 3D, again following the shape’s outline. This method is especially common for creating faces and heads.

  9. Shape analysis (digital geometry) - Wikipedia

    en.wikipedia.org/wiki/Shape_analysis_(digital...

    However, other volume based representations (e.g. constructive solid geometry) or point based representations (point clouds) can be used to represent shape. Once the objects are given, either by modeling (computer-aided design), by scanning or by extracting shape from 2D or 3D images, they have to be simplified before a comparison can be achieved.