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Gone Home is a first-person exploration video game developed and published by The Fullbright Company. Gone Home was first released for Microsoft Windows, OS X, and Linux computers in August 2013, followed by console releases for the PlayStation 4 and Xbox One in January 2016, the Nintendo Switch in September 2018, and iOS in December 2018.
Nintendo Life gave Home Sweet Home a score of 6 out of 10. Despite noting "fairly basic" graphics and sound, and the fact that it is not aimed at hardcore gamers, they believed that the game's 50 levels and the ability for the player to design their own dream home would appeal to those who enjoy the design aspects of games such as The Sims.
Home Sweet Home is a single-player, first-person survival/horror/puzzle video game. It was developed by Thai developer Yggdrazil Group. The game features horror elements drawn from Thai folklore. It is available on Windows, PlayStation 4, Xbox One, and on VR devices.
Fullbright (formerly The Fullbright Company) is an American indie video game developer based in Portland, Oregon, best known for its 2013 title Gone Home.Before forming Fullbright, Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja had worked together on Minerva's Den, the single-player expansion to BioShock 2.
In total, the development of the game lasted five years. [6] Go Home Annie was initially slated for release on December 3, 2024 [7] but was subsequently postponed to December 10, for PC. [8] The development of the game was partially funded by the Croatian Audiovisual Centre, receiving a grant of 75,000 kuna in 2021. [3] [9] [10]
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Sweet Home [a] is a role-playing video game developed and published by Capcom for the Family Computer in 1989. It was developed alongside the horror film of the same name and tells the story of a team of five filmmakers exploring an old mansion in search of precious frescos hidden there.