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Growtopia is a 2D massively multiplayer online sandbox video game based around the idea that most of the in-game items can be grown from their corresponding seeds. [8] The game has no end goals or 100% completion, but has an achievement system and quests to complete from non-player characters.
Arcane (titled onscreen as Arcane: League of Legends) is a steampunk action-adventure television series created by Christian Linke and Alex Yee. It was produced by the French animation studio Fortiche under the supervision of Riot Games , and distributed by Netflix .
The Cutting Room Floor was started by Rachel Mae [2] in 2002 as part of a blog. [1] It mainly focused on Nintendo Entertainment System games, [3] and was occasionally updated. [1] In the late 2000s, Alex Workman, better known as Xkeeper, reworked the site into a wiki, which launched on 2 February 2010. [3]
Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...
Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
The gross national income (GNI), previously known as gross national product (GNP), is the total amount of factor incomes earned by the residents of a country. It is equal to gross domestic product (GDP), plus factor incomes received from non-resident by residents, minus factor income paid by residents to non-resident.
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A 4-issue mini-series titled Iron Man & The Armor Wars, a modernization of the Armor Wars concept for a new audience, debuted in August 2009, written by Joe Caramagna with art by Craig Rousseau. A hardcover collection of the story was published in February 2010 (ISN 978-0-7851-4448-9).