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Best rational approximants for π (green circle), e (blue diamond), ϕ (pink oblong), (√3)/2 (grey hexagon), 1/√2 (red octagon) and 1/√3 (orange triangle) calculated from their continued fraction expansions, plotted as slopes y/x with errors from their true values (black dashes)
The absolute difference between A t and F t is divided by half the sum of absolute values of the actual value A t and the forecast value F t. The value of this calculation is summed for every fitted point t and divided again by the number of fitted points n .
It is a variant of MAPE in which the mean absolute percent errors is treated as a weighted arithmetic mean. Most commonly the absolute percent errors are weighted by the actuals (e.g. in case of sales forecasting, errors are weighted by sales volume). [3] Effectively, this overcomes the 'infinite error' issue. [4]
In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]
MAE is calculated as the sum of absolute errors (i.e., the Manhattan distance) divided by the sample size: [1] = = | | = = | |. It is thus an arithmetic average of the absolute errors | e i | = | y i − x i | {\displaystyle |e_{i}|=|y_{i}-x_{i}|} , where y i {\displaystyle y_{i}} is the prediction and x i {\displaystyle x_{i}} the true value.
Any non-linear differentiable function, (,), of two variables, and , can be expanded as + +. If we take the variance on both sides and use the formula [11] for the variance of a linear combination of variables (+) = + + (,), then we obtain | | + | | +, where is the standard deviation of the function , is the standard deviation of , is the standard deviation of and = is the ...
That’s because "worse" and "better" are relative terms, and "good" and "bad" are absolute terms. Kind of like when you’re starting to recover from the flu. Maybe you feel better.
Although the radix conversion from decimal floating-point to binary floating-point only incurs a small relative error, catastrophic cancellation may amplify it into a much larger one: double x = 1.000000000000001 ; // rounded to 1 + 5*2^{-52} double y = 1.000000000000002 ; // rounded to 1 + 9*2^{-52} double z = y - x ; // difference is exactly ...