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[a] More simply put, concepts are the mental categories that help us classify objects, events, or ideas, building on the understanding that each object, event, or idea has a set of common relevant features. Thus, concept learning is a strategy which requires a learner to compare and contrast groups or categories that contain concept-relevant ...
Tasks in project management are activity that needs to be accomplished within a defined period of time. Time limit is a narrow field of time, or a particular point in time, by which an objective or task must be accomplished. Work in project management is the amount of effort applied to produce a deliverable or to accomplish a task (a terminal ...
Critical chain project management is based on methods and algorithms derived from Theory of Constraints. The idea of CCPM was introduced in 1997 in Eliyahu M. Goldratt's book, Critical Chain . The application of CCPM has been credited with achieving projects 10% to 50% faster and/or cheaper than the traditional methods (i.e., CPM, PERT, Gantt ...
In systems engineering and software engineering, requirements analysis focuses on the tasks that determine the needs or conditions to meet the new or altered product or project, taking account of the possibly conflicting requirements of the various stakeholders, analyzing, documenting, validating, and managing software or system requirements.
The use of concepts is necessary to cognitive processes such as categorization, memory, decision making, learning, and inference. [12] Concepts are thought to be stored in long term cortical memory, [13] in contrast to episodic memory of the particular objects and events which they abstract, which are stored in hippocampus.
A condition or capability needed by a stakeholder to solve a problem or achieve an objective. A condition or capability that must be met or possessed by a solution or solution component to satisfy a contract, standard, specification, or other formally imposed documents. A documented representation of a condition or capability as in (1) or (2).
[4] [5] Necessary conditions refers to the set of features every instance of a concept must present, and sufficient conditions are those that no other entity possesses. Rather than defining concepts by features, the prototype theory defines categories based on either a specific artifact of that category or by a set of entities within the ...
Problem-based learning is a similar pedagogic approach; however, problem-based approaches structure students' activities more by asking them to solve specific (open-ended) problems rather than relying on students to come up with their own problems in the course of completing a project. Another seemingly similar approach is quest-based learning ...