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  2. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    Since ActionScript 3 was a complete rewrite of ActionScript 2, the data types and their inheritances have changed. ActionScript 2 top level data types. String: A list of characters such as "Hello World" Number: Any Numeric value; Boolean: A simple binary storage that can only be "true" or "false".

  3. Action Message Format - Wikipedia

    en.wikipedia.org/wiki/Action_Message_Format

    Number - 0x00 (Encoded as IEEE 64-bit double-precision floating point number) Boolean - 0x01 (Encoded as a single byte of value 0x00 or 0x01) String - 0x02 (16-bit integer string length with UTF-8 string) Object - 0x03 (Set of key/value pairs) Null - 0x05; ECMA Array - 0x08 (32-bit entry count) Object End - 0x09 (preceded by an empty 16-bit ...

  4. ActionScript 3.0 - Wikipedia

    en.wikipedia.org/?title=ActionScript_3.0&redirect=no

    Upload file; Special pages; Permanent link; ... ActionScript#ActionScript 3.0; ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; ...

  5. AS3 - Wikipedia

    en.wikipedia.org/wiki/AS3

    AS3 or AS-3 may refer to: ActionScript 3.0, ECMAScript AS3 (networking) , Applicability Statement 3, a specification standard by which applications communicate for Electronic Data Interchange

  6. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    The test suite contains thousands of individual tests, each of which tests some specific requirement(s) of the ECMAScript specification. The development of Test262 is a project of the Ecma Technical Committee 39 (TC39).

  7. Talk:ActionScript - Wikipedia

    en.wikipedia.org/wiki/Talk:ActionScript

    Flash Player 9 contains two virtual machines, AVM1 for code writting in ActionScript 1.0/2.0 and AVM2 for content written in ActionScript 3.0. ActionScript 3.0 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development.

  8. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    The if–then or if–then–else construction is used in many programming languages. Although the syntax varies from language to language, the basic structure (in pseudocode form) looks like this: If (Boolean condition) Then (consequent) Else (alternative) End If. For example: If stock=0 Then message= order new stock Else message= there is ...

  9. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Macro languages transform one source code file into another. A "macro" is essentially a short piece of text that expands into a longer one (not to be confused with hygienic macros), possibly with parameter substitution. They are often used to preprocess source code. Preprocessors can also supply facilities like file inclusion.