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[[Category:Canadian Football League roster templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Canadian Football League roster templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
This infobox template is intended to be used for current and former Canadian Football League (CFL) players, coaches and administrators.. This infobox template is not intended to be used for current and former National Football League (NFL) players, coaches and administrators, nor for players, coaches and administrators in the several NFL predecessor leagues, including the American Professional ...
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
Template:Basketball-Reference.com international player; ... Canada NTS Map Sheet; Template:Canada Soccer player; ... Template:Infobox Canadian Football League biography;
Pages in category "Template-Class Canadian football pages" The following 200 pages are in this category, out of approximately 372 total. This list may not reflect recent changes .
Place a stub template at the very end of the article, after the "External links" section, any navigation templates, and the category tags. As usual, templates are added by including their name inside double braces, e.g. {{Canadianfootball-bio-stub}}.
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Canadian Football League season by team templates]] to the <includeonly> section at the bottom of that page.
[[Category:Canadian football templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Canadian football templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.