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  2. Sierpiński triangle - Wikipedia

    en.wikipedia.org/wiki/Sierpiński_triangle

    If v 1 is outside the triangle, the only way v n will land on the actual triangle, is if v n is on what would be part of the triangle, if the triangle was infinitely large. Or more simply: Take three points in a plane to form a triangle.

  3. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java was the third most popular programming language in 2022 according to GitHub. [19] Although still widely popular, there has been a gradual decline in use of Java in recent years with other languages using JVM gaining popularity. [20] Java was designed by James Gosling at Sun Microsystems.

  4. Triangle - Wikipedia

    en.wikipedia.org/wiki/Triangle

    The triangles in both spaces have properties different from the triangles in Euclidean space. For example, as mentioned above, the internal angles of a triangle in Euclidean space always add up to 180°. However, the sum of the internal angles of a hyperbolic triangle is less than 180°, and for any spherical triangle, the sum is more than 180 ...

  5. Mass point geometry - Wikipedia

    en.wikipedia.org/wiki/Mass_point_geometry

    All problems that can be solved using mass point geometry can also be solved using either similar triangles, vectors, or area ratios, [2] but many students prefer to use mass points. Though modern mass point geometry was developed in the 1960s by New York high school students, [ 3 ] the concept has been found to have been used as early as 1827 ...

  6. List of triangle topics - Wikipedia

    en.wikipedia.org/wiki/List_of_triangle_topics

    This list of triangle topics includes things related to the geometric shape, either abstractly, as in idealizations studied by geometers, or in triangular arrays such as Pascal's triangle or triangular matrices, or concretely in physical space.

  7. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  8. Fagnano's problem - Wikipedia

    en.wikipedia.org/wiki/Fagnano's_problem

    In geometry, Fagnano's problem is an optimization problem that was first stated by Giovanni Fagnano in 1775: For a given acute triangle determine the inscribed triangle of minimal perimeter . The solution is the orthic triangle , with vertices at the base points of the altitudes of the given triangle.

  9. Law of sines - Wikipedia

    en.wikipedia.org/wiki/Law_of_sines

    In trigonometry, the law of sines, sine law, sine formula, or sine rule is an equation relating the lengths of the sides of any triangle to the sines of its angles.According to the law, ⁡ = ⁡ = ⁡ =, where a, b, and c are the lengths of the sides of a triangle, and α, β, and γ are the opposite angles (see figure 2), while R is the radius of the triangle's circumcircle.