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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The maximal number of face turns needed to solve any instance of the Rubik's Cube is 20, [2] and the maximal number of quarter turns is 26. [3] These numbers are also the diameters of the corresponding Cayley graphs of the Rubik's Cube group. In STM (slice turn metric) the minimal number of turns is unknown, lower bound being 18 and upper bound ...

  3. Pyraminx Duo - Wikipedia

    en.wikipedia.org/wiki/Pyraminx_Duo

    The Pyraminx Duo (originally known as Rob's Pyraminx) [1] is a tetrahedral twisty puzzle in the style of the Rubik's Cube. It was suggested by Rob Stegmann , [ 1 ] invented by Oskar van Deventer , [ 1 ] [ 2 ] and has now been mass-produced by Meffert's .

  4. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The current colour scheme of a Rubik's Cube — yellow opposes white, blue opposes green, orange opposes red, and white, green, and red are positioned in anti-clockwise order around a corner. The original (3×3×3) Rubik's Cube has eight corners and twelve edges. There are 8! (40,320) ways to arrange the corner cubes.

  5. Pyramorphix - Wikipedia

    en.wikipedia.org/wiki/Pyramorphix

    Its 4 corner pieces on the corners and 4 corner pieces on the face centers together are equivalent to the 8 corner pieces of the Rubik's Cube, its 6 edge pieces are equivalent to the face centers of the Rubik's Cube, and its non-center face pieces are equivalent to the edge pieces of the Rubik's Cube. Thus, the same methods used to solve the ...

  6. Tuttminx - Wikipedia

    en.wikipedia.org/wiki/Tuttminx

    A Tuttminx (/ ˈ t ʊ t m ɪ ŋ k s / or / ˈ t ʌ t m ɪ ŋ k s /) is a Rubik's Cube-like twisty puzzle, in the shape of a truncated icosahedron. It was invented by Lee Tutt in 2005. [1] It has a total of 150 movable pieces to rearrange, compared to 20 movable pieces of the Rubik's Cube.

  7. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    On a crazy cube type I, they are internally connected in such a way that they essentially move as 8 distinct pieces, not 24. To solve such a cube, think of it as a 2x2x2 (pocket cube) trapped inside a 4x4x4 (Rubik's Revenge). Solve the 2x2x2 first, then solve the 4x4x4 by making exchanges only. Solving the type II is much more difficult.

  8. Dino Cube - Wikipedia

    en.wikipedia.org/wiki/Dino_Cube

    This is in common with most other cubic twisty puzzles, including the Rubik's Cube. However, a few versions with other colour schemes also exist, including one with four colours (where each colour is centred around one corner of the cube in the solved state), [6] and one with just two colours (where each colour present on half of the puzzle). [7]

  9. Rubik's Cube group - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube_group

    The manipulations of the Rubik's Cube form the Rubik's Cube group. The Rubik's Cube group (,) represents the structure of the Rubik's Cube mechanical puzzle. Each element of the set corresponds to a cube move, which is the effect of any sequence of rotations of the cube's faces. With this representation, not only can any cube move be ...