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The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO.It was later ported to other platforms with additional tracks and cars, including to MS-DOS, PlayStation, Sega Saturn, and Microsoft Windows in 1996, on which it was subtitled SE (Special Edition).
The Need for Speed video game series is published by Electronic Arts.Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [1] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
Need for Speed: 1994 EA Canada, Pioneer Productions: Electronic Arts: Need for Speed - Special Edition: 1996 EA Seattle, Pioneer Productions: Electronic Arts: Nemesis: The Wizardry Adventure: 1996 Sir-Tech: Sir-Tech Nemesis Go Master: 1994 Toyogo, Inc. Toyogo, Inc. NeoHunter: 1996 Ronin Entertainment: Virgin Interactive: Nerves of Steel: 1995 ...
Originally MS-DOS was designed to be an operating system that could run on any computer with a 8086-family microprocessor.It competed with other operating systems written for such computers, such as CP/M-86 and UCSD Pascal.
The index of MS-DOS compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below.
Need for Speed II features country-themed tracks from North America, Europe, Asia and Australia.. Like its predecessor, Need for Speed II allows players to race exotic cars in country-themed tracks from North America, Europe, Asia and Australia, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen.