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  2. SkyRoads (video game) - Wikipedia

    en.wikipedia.org/wiki/SkyRoads_(video_game)

    Light Red: Ship explodes. It is safe to be on the very edge of a light red square. (Called "Burning" in the game) Blue: Refills oxygen and fuel. Several levels have hidden blue tiles that must be reached in order to complete the level. (Called "Supplies" in the game) The levels always end with a tunnel that ends into space, signifying a win.

  3. Spaceship Warlock - Wikipedia

    en.wikipedia.org/wiki/Spaceship_Warlock

    Spaceship Warlock is an adventure game created by Mike Saenz and Joe Sparks.The game was released in 1991 for the Macintosh and in 1994 for Windows. The game was a first person adventure set in a sci-fi future. The player explores and interacts the game universe by clicking. Limited manipulation of objects is needed and there are sever

  4. Buzz Aldrin's Race Into Space - Wikipedia

    en.wikipedia.org/wiki/Buzz_Aldrin's_Race_Into_Space

    The game received a 90/100 score from PC Gamer UK, [32] was a finalist for the COMPUTE! Choice Awards in 1993. [33] In 1994, PC Gamer UK named Race Into Space the 26th best computer game of all time. The editors called it "the most successful piece of 'educational' software available for the PC". [34]

  5. X (video game series) - Wikipedia

    en.wikipedia.org/wiki/X_(video_game_series)

    The series games are expanded by sequels that both add features and extend the plot. A plot can be undertaken in all games except X-Tension where the player takes part in missions to unfold events. In 2010, Egosoft released the X-Superbox, a pack containing all the X series games up to that date: X: Beyond the Frontier , X-Tension , X2: The ...

  6. Operation: Inner Space - Wikipedia

    en.wikipedia.org/wiki/Operation:_Inner_Space

    Operation: Inner Space is an action game developed in 1992 and published in 1994 by Software Dynamics for Windows.The player's mission is to enter the computer (represented by "Inner Space") in a spaceship and recover the icons and resources that have been set loose by an invasion, and ultimately to destroy the "Inner Demon".

  7. Spasim - Wikipedia

    en.wikipedia.org/wiki/Spasim

    Spasim is a 32-player 3D networked space flight simulation game and first-person space shooter [1] developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controlling a planetary system, where each player controls a spaceship in 3D space in first-person view.