When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    The book has Drizzt Do'Urden as its nominal guide. [12] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [ 12 ]

  4. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  5. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  6. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1 ...

  7. List of Ravenloft publications - Wikipedia

    en.wikipedia.org/wiki/List_of_Ravenloft_publications

    Advanced Dungeons & Dragons Adventure Gamebooks [4] Ravenloft: Realm of Terror: 1050 Bruce Nesmith, Andria Hayday: 1990 ISBN 0-88038-853-6: AD&D 2nd ed. Campaign Setting boxed set. Feast of Goblyns [5] RA1 9298 Blake Mobley 1990 ISBN 0-88038-877-3: 4-7 AD&D 2nd ed. adventure module Vecna Lives! [6] WGA4 [7] 9309 David Cook (game designer) 1990 ...

  8. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    Includes a deck of cards, a map and three books: The Book of the Fifth Age, Dusk or Dawn, and Heroes of the New Age. [50] [51] [52] Heroes of Steel: Skip Williams 1996 Includes a map and two books: Book one (expands on rules from The Book of the Fifth Age) and Book two (adventure module The Rising Storm). [53] Splatbook focuses on the warrior ...

  9. Category:Dungeons & Dragons books - Wikipedia

    en.wikipedia.org/wiki/Category:Dungeons_&_Dragons...

    To play the Dungeons & Dragons fantasy role-playing game several manuals are needed. The current Dungeons & Dragons requires three core rulebooks: the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.