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  2. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.

  3. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    The idea is having specialized processors offload time-consuming tasks from a computer's CPU, much like how a GPU performs graphics operations in the main CPU's place. The term was coined by Ageia to describe its PhysX chip. Several other technologies in the CPU-GPU spectrum have some features in common with it, although Ageia's product was the ...

  4. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Because the GPU has access to every draw operation, it can analyze data in these forms quickly, whereas a CPU must poll every pixel or data element much more slowly, as the speed of access between a CPU and its larger pool of random-access memory (or in an even worse case, a hard drive) is slower than GPUs and video cards, which typically ...

  5. GPU mining - Wikipedia

    en.wikipedia.org/wiki/GPU_mining

    GPU mining is the use of Graphics Processing Units (GPUs) to "mine" proof-of-work cryptocurrencies, such as Bitcoin. [1] Miners receive rewards for performing computationally intensive work, such as calculating hashes, that amend and verify transactions on an open and decentralized ledger.

  6. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    The article suggested that a PhysX rewrite using SSE instructions may substantially lessen the performance discrepancy between CPU PhysX and GPU PhysX. In response to the Real World Technologies analysis, Mike Skolones, product manager of PhysX, said [ 32 ] that SSE support had been left behind because most games are developed for consoles ...

  7. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...

  8. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    By using dynamical simulation, Havok Physics allows for more realistic virtual worlds in games. The company was developing a specialized version of Havok Physics called Havok FX that made use of ATI and Nvidia GPUs for physics simulations, [ 5 ] but the goal of GPU acceleration did not materialize until several years later.

  9. Consensys - Wikipedia

    en.wikipedia.org/wiki/Consensys

    Consensys is involved in many different projects and services for blockchain uses and applications.. MetaMask is an Ethereum wallet application which allows users to store and transfer cryptocurrencies and tokens, as well as access and interact with decentralized applications built on the Ethereum blockchain.

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