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  2. Template:Key press - Wikipedia

    en.wikipedia.org/wiki/Template:Key_press

    Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive. Template parameters [Edit template data] Parameter Description Type Status First key 1 First key Line required Second key 2 Optional key press in ...

  3. Page Up and Page Down keys - Wikipedia

    en.wikipedia.org/wiki/Page_Up_and_Page_Down_keys

    Used together with a modifier key, such as Alt, ⌥ Opt, ^Ctrl or a combination thereof, they may act the same as the Page keys. In most operating systems, if the Page Up or Page Down key is pressed along with the ⇧ Shift key in editable text, all the text scrolled over will be highlighted. In some applications, the Page Up and Page Down keys ...

  4. Access key - Wikipedia

    en.wikipedia.org/wiki/Access_key

    The value of an element’s accesskey attribute is the key the user will press (typically in combination with one or more other keys, as defined by the browser) in order to activate or focus that element. Though the accesskey attribute sets the key that can be pressed, it does not automatically notify the user of the bound access key.

  5. 9-slice scaling - Wikipedia

    en.wikipedia.org/wiki/9-slice_scaling

    The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the other 5 parts. A variation of the concept, the 3-slice scaling, consists in a grid of 3 parts in which only the pixels in 2 parts (the edges) are protected and the pixels on the middle ...

  6. QML - Wikipedia

    en.wikipedia.org/wiki/QML

    Properties of type real, int, color, rect, point, size, and vector3d can all be animated. QML supports three main forms of animation: basic property animation, transitions, and property behaviors. The simplest form of animation is a PropertyAnimation, which can animate all of the property types listed above.

  7. Help:User style - Wikipedia

    en.wikipedia.org/wiki/Help:User_style

    This is done through custom Cascading Style Sheets stored in subpages of the user's "User" page. E.g. To create your own CSS modifications for the skin you are presently using, create a page at Special:MyPage/skin.css containing the CSS you want to use (to apply your changes regardless which skin you are using, put them in Special:MyPage/common ...

  8. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube , without involvement of the main CPU and without the need ...

  9. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    Lights have many parameters, including light intensity, beam size, light color, and the texture cast by the light. Supposing that an animator wants the beam size to change smoothly from one value to another within a predefined period of time, that could be achieved by using key frames. At the start of the animation, a beam size value is set.