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  2. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The Euler angles are three angles introduced by Leonhard Euler to describe the orientation of a rigid body with respect to a fixed coordinate system. [1]They can also represent the orientation of a mobile frame of reference in physics or the orientation of a general basis in three dimensional linear algebra.

  3. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    Tait–Bryan angles. z-y′-x″ sequence (intrinsic rotations; N coincides with y’). The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  5. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  6. Aircraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_dynamics

    Euler angles; Quaternions; The various Euler angles relating the three reference frames are important to flight dynamics. Many Euler angle conventions exist, but all of the rotation sequences presented below use the z-y'-x" convention. This convention corresponds to a type of Tait-Bryan angles, which are commonly referred to as Euler angles ...

  7. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The axis–angle representation is equivalent to the more concise rotation vector, also called the Euler vector (not to be confused with a vector of Euler angles). In this case, both the rotation axis and the angle are represented by a vector codirectional with the rotation axis whose length is the rotation angle θ , θ = θ e . {\displaystyle ...

  8. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The angle θ which appears in the eigenvalue expression corresponds to the angle of the Euler axis and angle representation. The eigenvector corresponding to the eigenvalue of 1 is the accompanying Euler axis, since the axis is the only (nonzero) vector which remains unchanged by left-multiplying (rotating) it with the rotation matrix.

  9. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    A detailed historical analysis in 1989 concluded that the formula should be attributed to Euler, and recommended calling it "Euler's finite rotation formula." [1] This proposal has received notable support, [2] but some others have viewed the formula as just one of many variations of the Euler–Rodrigues formula, thereby crediting both. [3]