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  2. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.

  3. List of Android app stores - Wikipedia

    en.wikipedia.org/wiki/List_of_Android_app_stores

    Such apps are compiled in the Android-native APK file format which allows easy redistribution of apps to end-users. Most apps are distributed through Google's Play Store but many alternative software repositories, or app stores, exist. Alternative app stores use Android devices' "Unknown Sources" option to install APK files directly via the ...

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity offers a tool to upgrade shaders using the legacy renderer to URP or HDRP. Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010.

  6. Radeon RX 6000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_6000_series

    In early 2022, AMD announced the low-end SKUs of the 6000 series; the RX 6400 and RX 6500 XT. These cards support only 4 PCIe lanes (albeit at PCIe 4.0 speeds), which can bottleneck performance on low-end machines lacking PCIe 4.0. [24] They also lack GPU-accelerated video encoding features offered by the higher-end models.

  7. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  9. ATI Technologies - Wikipedia

    en.wikipedia.org/wiki/ATI_Technologies

    However, high-end boards with integrated graphics processor (IGP) still used Intel GMA integrated graphics processors. The deal with Intel ended with the purchase of ATI by AMD in 2006, with Intel announcing SiS IGP chipset (D201GLY chipset, codenamed " Little Valley ") for entry-level desktop platform, replacing the " Grand County " series ...