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  2. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  3. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime. The TypeScript, [6] Elm [7] and Python [8] languages support structural typing to varying ...

  4. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    In computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding).

  5. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    For languages whose object systems support multiple dispatch, not only single dispatch, such as Common Lisp or C# via the Dynamic Language Runtime (DLR), implementation of the visitor pattern is greatly simplified (a.k.a. Dynamic Visitor) by allowing use of simple function overloading to cover all the cases being visited.

  6. Twisted (software) - Wikipedia

    en.wikipedia.org/wiki/Twisted_(software)

    Twisted is an event-driven network programming framework written in Python and licensed under the MIT License.. Twisted projects variously support TCP, UDP, SSL/TLS, IP multicast, Unix domain sockets, many protocols (including HTTP, XMPP, NNTP, IMAP, SSH, IRC, FTP, and others), and much more.

  7. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch is used much more heavily in Julia, where multiple dispatch was a central design concept from the origin of the language: collecting the same statistics as Muschevici on the average number of methods per generic function, it was found that the Julia standard library uses more than double the amount of overloading than in the ...

  8. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The dispatcher should be as fast as possible since it is invoked during every process switch. During the context switches, the processor is virtually idle for a fraction of time, thus unnecessary context switches should be avoided. The time it takes for the dispatcher to stop one process and start another is known as the dispatch latency.

  9. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    Double dispatch is useful in situations where the choice of computation depends on the runtime types of its arguments. For example, a programmer could use double dispatch in the following situations: Sorting a mixed set of objects: algorithms require that a list of objects be sorted into some canonical order. Deciding if one element comes ...