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PDF only: 4th: 2006: Shadowrun Missions: Through a Rose Colored Display Link: Fifth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. SRM0206: PDF only: 4th: 2006: Shadowrun Missions: The Flip Side: Sixth adventure of the Shadowrun Missions campaign 2nd ...
Rolston concluded with a thumbs up, saying, "The Shadowrun game is one of the hottest role-playing settings at present, and this is a good example of how that setting can translate into dramatic action-adventure role-playing." [2]
At the time, Jon Szeto was an officer in the U.S. Army who had played Shadowrun for a number of years, and was contributing articles about riggers to the Scrawls from the Sprawls APA. This brought him to the attention of FASA, and when Szeto left the Army in 1996, FASA hired him to write Rigger 2 . [ 2 ]
The Shadowrun role-playing game has spawned several properties, including Shadowrun: The Trading Card Game, eight video games, an action figure game (Shadowrun Duels), two magazines, an art book and more than 50 novels, starting with the Secrets of Power series which introduces some of the original characters of Shadowrun and provides an ...
FASA originally published the cyberpunk role-playing game Shadowrun in 1989. Over the next few years, FASA published dozens of supplements and adventures, including The Universal Brotherhood in 1990, a 55-page adventure written Chris Kubasik, with interior art by Earl Geier, Jeff Laubenstein, Jim Nelson, and Joel Biske, and cover art by Biske.
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Shadowrun and Classic BattleTech sourcebooks. [1] In June 2007, WizKids transferred the licenses for both Shadowrun and Classic BattleTech from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for Shadowrun and Classic ...
Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...
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