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The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Temerant: Patrick Rothfuss: The setting for The Name of the Wind and The Wise Man's Fear. The Name of the Wind: 2007: N Tékumel: M. A. R. Barker: A technological world is suddenly cast into a "pocket dimension".
Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
Dungeons are common elements in modern fantasy literature, related tabletop, and video games. The most famous examples are the various Dungeons & Dragons media. In this context, the word "dungeon" has come to be used broadly to describe any labyrinthine complex (castle, cave system, etc) rather than a prison cell or torture chamber specifically.
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
Dungeons of Despair: Varies: Various: 1999: Adventures compiled from Dungeon magazine. The Dwarven Glory Pete and Judy Kerestan: 1977: Distributed by TSR and published by Wee Warriors. 9542: Evil Tide: 5–7: Bruce Cordell: 1997: First part of the "Sahuagin" trilogy and supports the Sea Devils sourcebook of the Monstrous Arcana series. Generic ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
Creatures from the Dungeons & Dragons fantasy role-playing game that come from or are based on real-life folklore or mythology.Note that many of these although taking the name from the mythological version, have very little in common with them, instead being based on modern fantasy fiction.