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True Crime: Streets of LA is a 2003 open world action-adventure video game developed by Luxoflux and published by Activision for GameCube, PlayStation 2 and Xbox in November 2003, for Microsoft Windows in May 2004, and by Aspyr for Mac OS X in March 2005.
The game uses a simple point and click interface without any menus. Clicking on particular items allows the player to examine them closer. When the player clicks an exit door, the game goes to an overview map of Los Angeles. The player may only travel to locations relevant to the case.
L.A. Noire is an action-adventure neo-noir crime game. Played from a third-person perspective, the game is set in an open-world environment featuring Los Angeles in 1947. The player completes cases to progress through the story, fulfilling objectives in a generally linear order; as they roam the open world, the player can also complete optional street crimes—short, linear scenarios with set ...
Tanner: A former race car driver now working with the police as an undercover cop trying to infiltrate the Los Angeles Mafia. Don Luger: Unforgiving and cruel, Don Luger's tactics often rely on brute force. He has risen to the top of Los Angeles' criminal ladder and become a prominent mob boss. Agent Chuck: Tanner's police chief training officer.
At the turn of the century, gang-related crime that includes murder, robbery, rape, burglary, aggravated assault, larceny and theft, were a frequent occurrence in the San Fernando Valley. In order to combat the increase in violent crimes, the Los Angeles Police Department's Foothill Division deployed a campaign of gang injunction across the Valley.
A multimillion-dollar crime tourism scheme that operated for years in Southern California, facilitating thefts across the country, led investigators to a most unusual hub: a Los Angeles car rental ...
As of Dec. 30, 9390 people in Watts have been diagnosed with the virus, a case rate nearly 30% higher than the overall rate for Los Angeles; 117 have died. Leap has worked in Watts for 43 years.
Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer . Players begin in a futuristic Griffith Park , but as they advance through the game they may unlock areas such as Venice Beach , LAX and Long Beach .