Search results
Results From The WOW.Com Content Network
In normal aspect, pseudoazimuthal projections map the equator and central meridian to perpendicular, intersecting straight lines. They map parallels to complex curves bowing away from the equator, and meridians to complex curves bowing in toward the central meridian.
Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...
In this scheme, the projection process is described as placing a hypothetical projection surface the size of the desired study area in contact with part of the Earth, transferring features of the Earth's surface onto the projection surface, then unraveling and scaling the projection surface into a flat map. The most common projection surfaces ...
Xplanet-generated rendering. Xplanet is a renderer for planetary and Solar System images, capable of producing various types of graphics depicting the Solar System. It is normally used to create computer wallpapers, which may be updated with the latest cloud maps or the regions of Earth which are in sunlight.
The HEALPix projection is a general class of spherical projections, sharing several key properties, which map the 2-sphere to the Euclidean plane. [1] Any of these can be followed by partitioning (pixelising) the resulting region of the 2-plane.
An equirectangular projection simply maps the yaw and pitch (longitude and latitude) of a sphere linearly to a rectangular image. It produces a signature curved look. In addition, the distribution of pixel density (which can be visualized with Tissot's indicatrix ) is suboptimal, with the usually more important "equator" getting the lowest density.
The Dymaxion map projection, also called the Fuller projection, is a kind of polyhedral map projection of the Earth's surface onto the unfolded net of an icosahedron. The resulting map is heavily interrupted in order to reduce shape and size distortion compared to other world maps , but the interruptions are chosen to lie in the ocean.
The map has been created as above, looking at the sphere along the z-axis. The texture coordinate of the center of the map is (0,0), and the sphere's image has radius 1. We are rendering an image in the same exact situation as the sphere, but the sphere has been replaced with a reflective object.