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[7] The publication's original editor, Roger E. Moore, elaborated on this basic outline: Dungeon Adventures is a new periodical from TSR, Inc., in which you, the readers, may share your own adventures and scenarios from AD&D and D&D gaming with the legions of other fantasy gamers. Each issue offers a number of fairly short (but often quite ...
The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.
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Download QR code; Print/export Download as PDF; Printable version; In other projects ... Media in category "Non-free Dungeon magazine covers"
Dungeon's editors felt that the "pedestrian character of the caverns echoes the adventure's primordial nature", while its complicated wilderness setting and large second booklet set it apart from other adventures of the time. The booklet introduced 30 new creatures, including the derro and the demon lords Baphomet and Graz'zt.
Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) [1] is a designer of role-playing games. He had a long-running tenure as editor of Dragon magazine and was the founding editor of Dungeon magazine.
Front cover of Dungeon Issue 124 (July 2005), illustrated by Wayne Reynolds, which featured the first chapter of Age of Worms.. The Age of Worms Adventure Path (or simply Age of Worms) is the second Adventure Path for the Dungeons & Dragons role-playing game, published over twelve installments from July 2005 through June 2006 in Dungeon magazine.
The Adventure Paths are typically 12-issue serial Dungeons & Dragons adventures published in Dungeon Magazine. Pages in category "Dungeon Adventure Paths" The following 4 pages are in this category, out of 4 total.