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  2. That Dragon, Cancer - Wikipedia

    en.wikipedia.org/wiki/That_Dragon,_Cancer

    That Dragon, Cancer is an art video game created by Ryan and Amy Green, Josh Larson, and a small team under the name Numinous Games. The game is an autobiography based on the Greens' experience of raising their son Joel, who was diagnosed with terminal cancer at twelve months old. Though only given a short time to live, Joel survived for four ...

  3. Vanillaware - Wikipedia

    en.wikipedia.org/wiki/Vanillaware

    [8] [33] [34] Dragon's Crown Pro was a port of the original game for PS4 which included support for the console's Pro model. [35] Kamitani was tired of fantasy worlds after Dragon's Crown and conceived 13 Sentinels: Aegis Rim as a science fiction-themed video game set in the 1980s, combining mecha with a shōjo manga aesthetic. Originally a ...

  4. List of Dragon Age media - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragon_Age_media

    A side story set in the Dragon Age universe; The Art of Dragon Age: Inquisition: November 18, 2014 978-1-61655-186-5: Art book [46] Written by BioWare; Published by Dark Horse; Concept art and BioWare commentary on Dragon Age: Inquisition; Dragon Age: The World of Thedas Volume II: May 12, 2015 978-1-61655-501-6: Concept art and guidebook [47]

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  6. The Legend of Dragoon - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Dragoon

    [16] [17] Kenichi Iwata was the game's art director and designer of the Dragoon armor, working on character designs alongside Tatsuya Nakamura. [17] [18] The game's monsters were designed by Itsuo Itoh, and the dragons were created by Hirohiko Iyoku. The script was written and supervised by Takehiro Kaminagayoshi.

  7. Xanadu (video game) - Wikipedia

    en.wikipedia.org/wiki/Xanadu_(video_game)

    Dragon Slayer laid the foundations for the action role-playing game genre, influencing future series like Ys. [7] [8] [9] Xanadu was an early real-time action RPG with full-fledged character statistics, and it introduced several innovative gameplay mechanics, such as the Karma morality system, individual experience for equipped items, [3] a heavy emphasis on puzzle-solving, [9] equipment that ...

  8. DragonStrike (video game) - Wikipedia

    en.wikipedia.org/wiki/DragonStrike_(video_game)

    The game was reviewed in 1990 in Dragon #161 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. [ 3 ] Computer Gaming World in 1990 called DragonStrike "a superlative and innovative product" that appealed to both fantasy and simulation gamers, although the magazine wished that ...

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