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The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running.
In December 2002, Microsoft issued a patch for Windows NT 4.0, Windows 2000, and Windows XP that closed off some avenues of exploitation. [4] This was only a partial solution, however, as the fix was limited to services included with Windows that could be exploited using this technique; the underlying design flaw still existed and could still be used to target other applications or third-party ...
CryptGenRandom is a deprecated [1] cryptographically secure pseudorandom number generator function that is included in Microsoft CryptoAPI.In Win32 programs, Microsoft recommends its use anywhere random number generation is needed.
The Hardware Abstraction Layer in the architecture of Windows NT. The Windows Hardware Abstraction Layer (HAL) is implemented in hal.dll. [1] The HAL implements a number of functions that are implemented in different ways by different hardware platforms, which in this context, refers mostly to the chipset.
WinRT is implemented in the programming language C++ [4] and is object-oriented by design. [4] Its underlying technology, the Windows API (Win32 API), is written mostly in the language C. [5]
Microsoft Structured Exception Handling is the native exception handling mechanism for Windows and a forerunner technology to Vectored Exception Handling (VEH). [1] It features the finally mechanism not present in standard C++ exceptions (but present in most imperative languages introduced later).
Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine project in 1993 as a way to run Windows applications on Linux.It was inspired by two Sun Microsystems products, Wabi for the Solaris operating system, and the Public Windows Interface, [10] which was an attempt to get the Windows API fully reimplemented in the public domain as an ISO standard but rejected due to ...
MFC is a library that wraps portions of the Windows API in C++ classes, including functionality that enables them to use a default application framework.Classes are defined for many of the handle-managed Windows objects and also for predefined windows and common controls.