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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
The sequel removes the Mafia faction in favor of the Coven, with most Mafia roles being merged into the Coven. [32] A new player faction, the Apocalypse, opposes both the Town and Coven, with the Plaguebearer and Juggernaut roles from the original game's Coven expansion incorporated into this new faction with two roles completely new to the game.
Under a Blood Red Moon is a cross-over adventure module intended to be used with the World of Darkness tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse. [1] It is set in and around Chicago, where players role-play as either vampires or werewolves in a conflict between the local vampire and werewolf communities.
Contains video games that have a werewolf as a protagonist, or major aspect of the story or gameplay. Do not include games that only feature them as minor enemies or ...
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...
Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...
Werewolf: The Forsaken is a tabletop role-playing game set in the Chronicles of Darkness created by White Wolf Game Studio.It is the successor to Werewolf: The Apocalypse, the "game of savage horror" from the old World of Darkness line of games, but has moved to a more personal sort of horror, reflecting the "dark mystery" theme of the Chronicles of Darkness.