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The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
Frequency won GameSpot ' s annual "Best Music/Rhythm Game" award among console games, and was a runner-up for the publication's "Best Music" and "Most Innovative" prizes. [ 17 ] During the 5th Annual Interactive Achievement Awards , the Academy of Interactive Arts & Sciences nominated Frequency for the " Sound Design " award.
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
Doko Demo Issyo: Toro to Nagare Boshi: PlayStation 2: 2004: Japan only EyeToy: Antigrav: PlayStation 2: 2004: Harmonix: North America and PAL only EyeToy: Play 2: PlayStation 2: 2004: London Studio: North America and PAL only Gretzky NHL 2005: PlayStation 2: 2004: Page 44 Studios: North America only I-Ninja: PlayStation 2: 2004: Argonaut Games ...
Amplitude is a 2003 rhythm video game developed by Harmonix and published by Sony Computer Entertainment for the PlayStation 2.It is the sequel to Frequency (2001).. In Amplitude the player controls a beat blaster ship across a lane of six tracks, each track representing a musical instrument and containing note gems that the player shoots at in time with the music.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.
2 proprietary PlayStation controller ports (250 kHz clock for PS1 and 500 kHz for PS2 controllers) 2 proprietary Memory Card slots using MagicGate encryption (250 kHz for PS1 cards. Up to 2 MHz for PS2 cards with an average sequential read speed of 130 KB/s) 2 USB 1.1 ports with an OHCI-compatible controller
PlayStation Underground was an American video game magazine, originally published by Sony Computer Entertainment America.The magazine focused on the PlayStation fanbase, including gaming on the original Sony PlayStation and the PlayStation 2, and was promoted as a "PlayStation fan club". [1]