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  2. America (video game) - Wikipedia

    en.wikipedia.org/wiki/America_(video_game)

    The game was conceptualised at Data Becker in 1998 and developed in less than 23 months. [5] In Germany, the game was released in late December 2000; [5] a release in North America followed on 15 January 2001. [1] The game was released for Microsoft Windows, specifically supporting the Windows 95, 98, 2000 and Me versions. [6]

  3. Brad McQuaid - Wikipedia

    en.wikipedia.org/wiki/Brad_McQuaid

    Brad McQuaid (April 25, 1969 – November 18, 2019) [1] was an American video game designer who was the key designer of EverQuest, a highly successful massively multiplayer online role-playing game (MMORPG) released in 1999.

  4. New York Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/New_York_Institute_of...

    In 1974, the New York Institute of Technology Computer Graphics Lab was established and attracted the likes of: Pixar Animation Studios president Edwin Catmull and co-founder Alvy Ray Smith; Walt Disney Feature Animation Chief Scientist Lance Williams; DreamWorks animator Hank Grebe; and Netscape and Silicon Graphics founder James H. Clark. [29]

  5. Vladimir Pokhilko - Wikipedia

    en.wikipedia.org/wiki/Vladimir_Pokhilko

    A friend of Tetris creator Alexey Pajitnov, he was the first clinical psychologist to conduct experiments using the game. [2] He played an important role in the subsequent development and marketing of the game, and a 1999 article in the Forbes magazine credited him for "co-inventing the seminal videogame Tetris". [ 3 ]

  6. History of the New York Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/History_of_the_New_York...

    Provisional charter was granted by the New York State Board of Regents to New York Institute of Technology in 1955. [2] The founders of New York Institute of Technology, and in particular Dr. Alexander Schure, Ph.D., [3] started the current university as a career-oriented school that offered engineering-related training and applications-oriented research opportunities. [4]

  7. Don Mattrick - Wikipedia

    en.wikipedia.org/wiki/Don_Mattrick

    Prior to the acquisition, DSI was the largest independent game developer in North America and had 75 full-time employees working on various projects with companies like Konami, Broderbund, IBM, Disney, Mindscape and Accolade. [5] DSI was best known for developing racing and sports games for the Amiga, Apple II, Commodore 64, and PC DOS ...

  8. Mike Harrington - Wikipedia

    en.wikipedia.org/wiki/Mike_Harrington

    Mike Harrington (born 1964) is an American programmer and businessman. He is the co-founder of the video game company Valve. After the success of the first Valve product, Half-Life (1998), Harrington left Valve in 2000. In 2006, he co-founded the photo editing service Picnik.

  9. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    The first game he wrote was an unpublished clone of the arcade game Crazy Climber. [5] His first published game, Scout Search, appeared as a type-in program in the June 1984 issue of Apple II magazine inCider. At least 12 of his games published for print and disk magazines were developed under the name Capitol Ideas Software.